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 Character Creation Guidelines

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despyzer
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despyzer


Posts : 303
Join date : 2015-02-01

Character Creation Guidelines Empty
PostSubject: Character Creation Guidelines   Character Creation Guidelines EmptyThu Jan 24, 2019 7:04 pm


  • Preferred starting level is 2nd, but this is negotiable.
  • Attributes start at 8. You can increase those initial scores by a total of 39, but no attribute may exceed 18. Then add racial bonuses.
  • Any WotC-published race is permissible, but anything outside of the human and human-related races is going to be likely eyed with some amount of suspicion or worse. Homebrewed races are permitted with prior approval.
  • Any WotC-published class is permissible, but remember that magic is rare, feared, and associated with generations of evil, hatred, and scorn. Openly flaunting magic abilities could result in a lethal dose of attention. Homebrewed classes are permitted with prior approval.
  • With extremely rare exception, no character will start with any kind of magic item.
  • Starting equipment is determined by class and background. Starting money is 25 gp + your background cash.
  • Don't worry about keeping track of experience. I'll let you know when you have leveled up.
  • You can select an alignment as a general guideline, but I'm not too worried about holding you accountable to playing that alignment.
  • Post and update your character sheet on this site. This is not because I don't trust you. It's because I may wish to refer to it when planning adventures.
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